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Name:
[16b]
Player:
Frank Sinnock
Val
Char
Base
Cost
Max
Pts.
13
STR
10
x1
20
3
13
DEX
10
x3
20
9
10
CON
10
x2
20
0
12
BODY
10
x2
20
4
18
INT
10
x1
20
8
18
EGO
10
x2
20
16
13
PRE
10
x1
20
3
16
COM
10
x1/2
20
3
3
PD
3
x1
8
0
3
ED
2
x1
8
1
3
SPD
2.3
x10
4
7
6
REC
5
x2
10
2
30
END
20
x1/2
50
5
30
STUN
24
x1
50
6
Characteristics Cost:
67
STR Roll: 12-
DEX Roll: 12-
CON Roll: 11-
INT Roll: 13-
EGO Roll: 13-
PER Roll: 13-
Run: 6/9"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 100
20 
Normal Characteristic Maxima  
DNPC: Steven's Cat: LaPluche ; Skills: Useful, -5  
15 
Secret Identity  
25 
Hunted: T.H.E.M. ; Capabilities: More Powerful, 15 ; Non-combat Influence: Extensive, +5  
Watched: department store detectives ; Capabilities: Less Powerful, 5 ; Non-combat Influence: Extensive, +5 ; Actions: Only Watching, ×½ ; Punishment: Mild, -5  
25 
Psych. Lim.: Code vs. killing  
15 
Psych. Lim.: "tortued artist"  
Psych. Lim.  
10 
Phys. Lim.: Addicted to coffee  
Rivalry: anyone else showing any sign of being artistic ; Situation: Professional, 5  
20 
Other  
Experience
5
Disad Total:
150
Exp Spent +
5
Cost =
255

[16b]

Pts Skill /
Talent / Perk / Power
END/
Roll
11 
Running (+3", 9", NC: 36") ; Non-Combat Multiplier: ×4, +5 ; Non-Combat (MPH): 13 (11)  2
15 
Elemental Control (15-pt reserve) (15)
a-30 
Stretching (5", NC: 20) ; Non-Combat Multiplier: ×4, +5 ; Special Effect: Mutant Powers ; Indirect: Any Location & Fires Away, +½ (45)  4
b-15 
Tunneling (6" through DEF 6) ; Special Effect: Mutant Powers (30)  1
c-55 
Missile Deflection (Thrown Objects, At Anyone, OCV 10) ; Deflect Attacks: Adjacent, +½ ; Deflection Bonus: 6, 12 ; OCV: 10 ; Special Effect: Mutant Powers (70)
45 
Variable Power Pool (30-pt Pool) ; Control Cost: 15 ; Restricted Type of Powers Available: -½ ; Change Powers as 0 Phase Action: +1 ; Requires Skill Roll: -½ (60)
Variable Power Pool Powers
Knowledge Skill: Art  13-
Computer Programming  13-
Cryptography  13-
French (Basic Conv.) ; Similarity Cost: 1
Simulate Death
Professional Skill: Artist  13-
188
: Skills and Powers Cost
67
+ Characteristics Cost
255
= Total Cost
Base OCV: 4 Base DCV: 4
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
4d6 bef. Pushing
Move By
"
-2
-2
1½d6+v/5
Move Through
"
-v/5
-3
2½d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 13, SPD: 3, ECV: 6
Phases: 4, 8, 12
PD/rPD: 3/0   ED/rED: 3/0   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 151½kg