|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 13 |
STR |
10 |
x1 |
20
|
3 |
| 13 |
DEX |
10 |
x3 |
20
|
9 |
| 10 |
CON |
10 |
x2 |
20
|
0 |
| 12 |
BODY |
10 |
x2 |
20
|
4 |
| 18 |
INT |
10 |
x1 |
20
|
8 |
| 18 |
EGO |
10 |
x2 |
20
|
16 |
| 13 |
PRE |
10 |
x1 |
20
|
3 |
| 16 |
COM |
10 |
x1/2 |
20
|
3 |
| 3 |
PD |
3 |
x1 |
8
|
0 |
| 3 |
ED |
2 |
x1 |
8
|
1 |
| 3 |
SPD |
2.3 |
x10 |
4
|
7 |
| 6 |
REC |
5 |
x2 |
10
|
2 |
| 30 |
END |
20 |
x1/2 |
50
|
5 |
| 30 |
STUN |
24 |
x1 |
50
|
6 |
|
Characteristics Cost: |
67 |
|
| STR Roll: |
12- |
| DEX Roll: |
12- |
| CON Roll: |
11- |
| INT Roll: |
13- |
| EGO Roll: |
13- |
| PER Roll: |
13- |
|
| Run: 6/9" |
| Swim: 2" |
| Jump: 3" |
|
|
|
|
|
20
|
Normal Characteristic Maxima
|
20
|
DNPC: Roommate: Steven Kilgare
|
25
|
Psych. Lim.: Code vs. killing
|
15
|
Psych. Lim.: "tortued artist"
|
5
|
Psych. Lim.
|
10
|
Phys. Lim.: Addicted to coffee
|
5
|
Rivalry: anyone else showing any sign of being artistic
; Situation: Professional, 5
|
|
|
|
Disad Total: |
100 |
Exp Spent + |
-55 |
Cost = |
95 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
11 |
Running (+3", 9", NC: 36")
; Non-Combat Multiplier: ×4, +5
; Non-Combat (MPH): 13
(11)
|
2
|
3 |
Knowledge Skill: Art
|
13-
|
3 |
Computer Programming
|
13-
|
3 |
Cryptography
|
13-
|
2 |
French (Basic Conv.)
; Similarity Cost: 1
|
|
3 |
Simulate Death
|
|
3 |
Professional Skill: Artist
|
13-
|
28 |
: Skills and Powers Cost |
67 |
+ Characteristics Cost |
95 |
= Total Cost |
|
|
|
| Base OCV: |
4 |
Base DCV: |
4 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
" |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
" |
+2 vs. RMod |
| Disarm |
" |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
" |
-- |
+3 |
vs. all attacks, abort |
| Grab |
" |
-1 |
-2 |
grab, do STR |
| Haymaker |
" |
0 |
-5 |
4d6 bef. Pushing |
| Move By |
" |
-2 |
-2 |
1½d6+v/5 |
| Move Through |
" |
-v/5 |
-3 |
2½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
" |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
" |
+0 |
+0 |
|
| Covered |
" |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
" |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
" |
-1/3d6 |
0 |
full STUN, " BODY |
| Roll w/Punch |
" |
-2 |
-2 |
" STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
Ê" |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 13, SPD: 3, ECV: 6
Phases: 4, 8, 12
PD/rPD: 3/0 ED/rED: 3/0 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 151½kg |
|