|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 13 |
STR |
10 |
x1 |
20
|
3 |
| 14 |
DEX |
10 |
x3 |
20
|
12 |
| 13 |
CON |
10 |
x2 |
20
|
6 |
| 13 |
BODY |
10 |
x2 |
20
|
6 |
| 13 |
INT |
10 |
x1 |
20
|
3 |
| 18 |
EGO |
10 |
x2 |
20
|
16 |
| 9 |
PRE |
10 |
x1 |
20
|
-1 |
| 14 |
COM |
10 |
x1/2 |
20
|
2 |
| 3 |
PD |
3 |
x1 |
8
|
0 |
| 3 |
ED |
3 |
x1 |
8
|
0 |
| 3 |
SPD |
2.4 |
x10 |
4
|
6 |
| 6 |
REC |
6 |
x2 |
10
|
0 |
| 26 |
END |
26 |
x1/2 |
50
|
0 |
| 27 |
STUN |
27 |
x1 |
50
|
0 |
|
Characteristics Cost: |
53 |
|
| STR Roll: |
12- |
| DEX Roll: |
12- |
| CON Roll: |
12- |
| INT Roll: |
12- |
| EGO Roll: |
13- |
| PER Roll: |
12- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 3" |
|
|
|
|
|
| Disadvantages |
+ Base: 100 |
20
|
Normal Characteristic Maxima
|
25
|
DNPC: Roommate
|
15
|
Phys. Lim.: Student
|
15
|
Psych. Lim.: Short Temper
|
30
|
Hunted: T.H.E.M.
; Capabilities: More Powerful, 15
; Non-combat Influence: Extensive, +5
|
5
|
Watched: Parapsychology Dept
; Capabilities: As Powerful, 10
; Non-combat Influence: Extensive, +5
; Geographical Area: Limited, -5
; Actions: Only Watching, ×½
; Punishment: Mild, -5
|
15
|
Secret Identity
|
5
|
Distinctive Features: Paranormal
; Concealability: Easily, 5
|
10
|
Phys. Lim.: Nightmares
|
10
|
Watched: Ghosts
; Capabilities: As Powerful, 10
; Non-combat Influence: Extensive, +5
; Actions: Only Watching, ×½
|
|
|
|
Disad Total: |
150 |
Exp Spent + |
0 |
Cost = |
250 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
90 |
Clairsentience (Hearing, Sight)
; See: Future and Past, +40
; Dimensions: Other, +20
(90)
|
9
|
60 |
Summon: Ghosts (4 100-point creatures)
(60)
|
6
|
3 |
Simulate Death
|
|
3 |
Lightsleep
|
|
7 |
Fast Draw
|
14-
|
4 |
Knowledge Skill: Philosophy
|
13-
|
7 |
Paramedic
|
14-
|
7 |
Security Systems
|
14-
|
3 |
Spanish (Completely Fluent w/accent)
|
|
13 |
Streetwise
|
16-
|
197 |
: Skills and Powers Cost |
53 |
+ Characteristics Cost |
250 |
= Total Cost |
|
|
|
| Base OCV: |
5 |
Base DCV: |
5 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
" |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
" |
+2 vs. RMod |
| Disarm |
" |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
" |
-- |
+3 |
vs. all attacks, abort |
| Grab |
" |
-1 |
-2 |
grab, do STR |
| Haymaker |
" |
0 |
-5 |
4d6 bef. Pushing |
| Move By |
" |
-2 |
-2 |
1½d6+v/5 |
| Move Through |
" |
-v/5 |
-3 |
2½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
" |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
" |
+0 |
+0 |
|
| Covered |
" |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
" |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
" |
-1/3d6 |
0 |
full STUN, " BODY |
| Roll w/Punch |
" |
-2 |
-2 |
" STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
Ê" |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 14, SPD: 3, ECV: 6
Phases: 4, 8, 12
PD/rPD: 3/0 ED/rED: 3/0 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 151½kg |
|