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Name:
[4a]
Player:
Val
Char
Base
Cost
Max
Pts.
13
STR
10
x1
20
3
14
DEX
10
x3
20
12
13
CON
10
x2
20
6
12
BODY
10
x2
20
4
13
INT
10
x1
20
3
13
EGO
10
x2
20
6
13
PRE
10
x1
20
3
16
COM
10
x1/2
20
3
4
PD
3
x1
8
1
4
ED
3
x1
8
1
3
SPD
2.4
x10
4
6
8
REC
6
x2
10
4
26
END
26
x1/2
50
0
26
STUN
26
x1
50
0
Characteristics Cost:
52
STR Roll: 12-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 12-
EGO Roll: 12-
PER Roll: 12-
Run: 6"
Swim: 2/4"
Jump: 3"
Disadvantages
+ Base: 50
20 
Normal Characteristic Maxima  
20 
Psych. Lim.: Code vs Killing  
15 
Phys. Lim.: Student  
15 
DNPC: Housemates (3)  
20 
DNPC: Thibidoux - puppy  
Experience
0
Disad Total:
90
Exp Spent +
-40
Cost =
100

[4a]

Pts Skill /
Talent / Perk / Power
END/
Roll
Swimming (+2", 4", NC: 8") ; Non-Combat (MPH): 4 (2)  1
Combat Driving  13-
Stealth  12-
Security Systems  13-
Paramedic  15-
Lockpicking  13-
Disguise  11-
Knowledge Skill: Antique Cars  8-
Professional Skill: Accountant  12-
Gambling  13-
Italian (Fluent Conv.)
German (Completely Fluent w/accent)
48
: Skills and Powers Cost
52
+ Characteristics Cost
100
= Total Cost
Base OCV: 5 Base DCV: 5
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels:
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
4d6 bef. Pushing
Move By
"
-2
-2
1½d6+v/5
Move Through
"
-v/5
-3
2½d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 14, SPD: 3, ECV: 4
Phases: 4, 8, 12
PD/rPD: 4/0   ED/rED: 4/0   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 151½kg