|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 18 |
STR |
10 |
x1 |
20
|
8 |
| 13 |
DEX |
10 |
x3 |
20
|
9 |
| 18 |
CON |
10 |
x2 |
20
|
16 |
| 14 |
BODY |
10 |
x2 |
20
|
8 |
| 10 |
INT |
10 |
x1 |
20
|
0 |
| 10 |
EGO |
10 |
x2 |
20
|
0 |
| 13 |
PRE |
10 |
x1 |
20
|
3 |
| 14 |
COM |
10 |
x1/2 |
20
|
2 |
| 4 |
PD |
4 |
x1 |
8
|
0 |
| 4 |
ED |
4 |
x1 |
8
|
0 |
| 3 |
SPD |
2.3 |
x10 |
4
|
7 |
| 8 |
REC |
8 |
x2 |
10
|
0 |
| 36 |
END |
36 |
x1/2 |
50
|
0 |
| 30 |
STUN |
32 |
x1 |
50
|
-2 |
|
Characteristics Cost: |
51 |
|
| STR Roll: |
13- |
| DEX Roll: |
12- |
| CON Roll: |
13- |
| INT Roll: |
11- |
| EGO Roll: |
11- |
| PER Roll: |
11- |
|
| Run: 6/10" |
| Swim: 2/4" |
| Jump: 4" |
|
|
|
|
|
20
|
Normal Characteristic Maxima
|
20
|
Psych. Lim.: Code vs. Killing
|
15
|
Psych. Lim.: Pacifist
|
15
|
Phys. Lim.: Student
|
15
|
DNPC: Boyfriend/Girlfirend
|
|
|
|
Disad Total: |
85 |
Exp Spent + |
-35 |
Cost = |
100 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
8 |
Running (+4", 10", NC: 20")
; Non-Combat (MPH): 9
(8)
|
2
|
2 |
Swimming (+2", 4", NC: 8")
; Non-Combat (MPH): 4
(2)
|
1
|
9 |
Breakfall
|
15-
|
3 |
+1 level w/Tight Group
|
|
5 |
Paramedic
|
12-
|
3 |
Seduction
|
12-
|
1 |
Knowledge Skill: Judo
|
8-
|
3 |
Knowledge Skill: Eastern Philosophy
|
11-
|
1 |
Knowledge Skill: Weight Training
|
8-
|
3 |
Martial Throw (OCV +0, DCV +1, 3½d6+v/5)
|
|
3 |
Sacrifice Throw (OCV +2, DCV +1, 3½d6)
|
|
4 |
Martial Escape (OCV +0, DCV +0, STR 33)
|
|
4 |
Martial Dodge (OCV --, DCV +5)
|
|
49 |
: Skills and Powers Cost |
51 |
+ Characteristics Cost |
100 |
= Total Cost |
|
|
|
| Base OCV: |
4 |
Base DCV: |
4 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
+1 Tight Group
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
" |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
" |
+2 vs. RMod |
| Disarm |
" |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
" |
-- |
+3 |
vs. all attacks, abort |
| Grab |
" |
-1 |
-2 |
grab, do STR |
| Haymaker |
" |
0 |
-5 |
5½d6 bef. Pushing |
| Move By |
" |
-2 |
-2 |
2d6+v/5 |
| Move Through |
" |
-v/5 |
-3 |
3½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
" |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
" |
+0 |
+0 |
|
| Covered |
" |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
" |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
" |
-1/3d6 |
0 |
full STUN, " BODY |
| Roll w/Punch |
" |
-2 |
-2 |
" STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
Ê" |
hit mult. targets HTH |
| Martial Throw |
" |
+0 |
+1 |
3½d6+v/5 |
| Sacrifice Throw |
" |
+2 |
+1 |
3½d6 |
| Martial Escape |
" |
0 |
0 |
STR 33 |
| Martial Dodge |
" |
|
+5 |
|
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 13, SPD: 3, ECV: 3
Phases: 4, 8, 12
PD/rPD: 4/0 ED/rED: 4/0 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 303kg |
|