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Name:
Fox
Player:
Val
Char
Base
Cost
Max
Pts.
20/60
STR
10
x1
10
23
DEX
10
x3
39
25
CON
10
x2
30
19/27
BODY
10
x2
18
20
INT
10
x1
10
20
EGO
10
x2
20
30
PRE
10
x1
20
22
COM
10
x1/2
6
18
PD
4
x1
14
20
ED
5
x1
15
5
SPD
3.3
x10
17
13
REC
9
x2
8
60
END
50
x1/2
5
59/67
STUN
42
x1
17
Characteristics Cost:
229
STR Roll: 13/21-
DEX Roll: 14-
CON Roll: 14-
INT Roll: 13-
EGO Roll: 13-
PER Roll: 13-
Run: 6"
Swim: 2"
Jump: 12"
Disadvantages
+ Base: 100
10 
Public Identity: Fox  
25 
Distinctive Features: Anthropomorphic Fox / Human ; Concealability: Not Concealable, 15 ; Reaction: Extreme, +10  
15 
Psych. Lim.: Ruthless  
10 
Berserk: When marriage is insulted ; Circumstances: Common, +10  
10 
Berserk: When power is questioned ; Circumstances: Common, +10  
10 
Other: Married to Mink  
15 
Psych. Lim.: Protective of Mink  
15 
Phys. Lim.: Missing left eye  
10 
Vulnerability: Hearing Flashes ; Attack: Common, +10  
15 
Other: Plush  
20 
Reputation: Member of Assassin's Guild  
20 
Hunted: S.A.T. ; Capabilities: More Powerful, 15  
Experience
200
Disad Total:
175
Exp Spent +
303
Cost =
578

Fox

Pts Skill /
Talent / Perk / Power
END/
Roll
Elemental Control (9-pt reserve) (9)
a-41 
Growth-8 (×250 mass, ×6.3 height) ; Mass: 0 kg/0.00 lbs ; Height: 0 cm/0" ; Extra STR: 40 ; Knockback Reduction: -8 ; Extra BODY: 8 ; Extra STUN: 8 ; DCV Penalty: -5 ; PER Penalty: +5 ; Add to Characteristics: Yes ; Reduced END: Half, +¼ (50)  2
b-11 
Regeneration (2 BODY/Turn) (20)
c-11 
Damage Resistance (20 PD/20 ED) (20)
d-31 
10" Flight (NC: 320") ; Non-Combat Multiplier: ×32, +20 ; Non-Combat (MPH): 595 (40)  2
e-10 
Missile Deflection (Bullets, None, OCV 10) ; Deflection Bonus: 2, 4 ; OCV: 10 (19)
f-21 
END Reserve (100 END, 20 REC/turn) (30)
93 
Multipower (70-pt reserve) ; Area Effect (Linked (to Growth)): *8/6 (70)
u-7 
6d6 Energy Blast: Dark Ch'i ; Versus: ED ; Beam Attack: -¼ ; Multipower: Fixed Slot ; Triple Knockback: +1¼ ; Area Effect (Linked (to Growth)): *8/6 (67)  9
u-9 
2½d6 RKA: Dark Ch'i ; Multipower: Fixed Slot ; Double Knockback: +¾ ; Area Effect (Linked (to Growth)): *8/6 (70)  9
u-8 
6d6 Entangle: Dark Matter (DEF 6) ; Special Effect: Demonic bonds ; Multipower: Fixed Slot ; Area Effect (Linked (to Growth)): *8/6 (60)  8
u-8 
Darkness: Infinite Void (Normal Sight, Sight, 5" radius) ; Multipower: Fixed Slot ; Area Effect (Linked (to Growth)): *8/6 (60)  8
u-4 
2½d6 RKA: Retsuko ; Multipower: Fixed Slot ; Limited Power: Requires coordination with Mink: -1 ; Armor Piercing: 1, +½ ; Area Effect (Linked (to Growth)): *8/6 (60)  8
u-4 
4d6 RKA: Dark Fire ; Multipower: Fixed Slot ; Limited Power: Requires coordination with Ion: -1 ; Area Effect (Linked (to Growth)): *8/6 (60)  8
Discriminatory Sense (Smell) (5)
13 
Targeting Sense (Hearing) ; Activation: 14-, -½ (20)
+3 level w/Multipower
Martial Block (OCV +2, DCV +2)
Martial Escape (OCV +0, DCV +0, STR 75)
Martial Strike (OCV +0, DCV +2, 14d6)
Martial Dodge (OCV --, DCV +5)
10 
+5 level w/Missile Deflestion
Stealth  14-
Breakfall  14-
Demolitions  11-
Lip Reading  13-
Tracking  13-
Shadowing  8-
Deduction  13-
Acting  8-
Guild Pack (11)
(3) 
Coordination  13-
(3) 
Knowledge Skill: SAT Tactics  13-
(2) 
Immunity: Mercury ; Frequency: Fairly Common
(3) 
Knowledge Skill: VIPER  13-
349
: Skills and Powers Cost
229
+ Characteristics Cost
578
= Total Cost
Base OCV: 8 Base DCV: 8 / 3
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +3 Multipower , +5 Missile Deflestion
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
18d6 bef. Pushing
Move By
"
-2
-2
6d6+v/5
Move Through
"
-v/5
-3
12d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Martial Block
"
+2
+2
Martial Escape
"
0
0
STR 75
Martial Strike
"
0
+2
14d6
Martial Dodge
"
+5
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 23, SPD: 5, ECV: 7
Phases: 3, 5, 8, 10, 12
PD/rPD: 18/18   ED/rED: 20/20   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 400kg/100 ton