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Name:
Bast (Constance)
Player:
Sylvia Rudy
Val
Char
Base
Cost
Max
Pts.
18
STR
10
x1
8
23
DEX
10
x3
39
18
CON
10
x2
16
13
BODY
10
x2
6
23
INT
10
x1
13
13
EGO
10
x2
6
13
PRE
10
x1
3
20
COM
10
x1/2
5
10
PD
4
x1
6
10
ED
4
x1
6
5
SPD
3.3
x10
17
10
REC
8
x2
4
40
END
36
x1/2
2
35
STUN
31
x1
4
Characteristics Cost:
135
STR Roll: 13-
DEX Roll: 14-
CON Roll: 13-
INT Roll: 14-
EGO Roll: 12-
PER Roll: 16-
Run: 6"
Swim: 2"
Jump: 4"
Disadvantages
+ Base: 100
25 
Berserk: twin hurt ; Circumstances: Very Common, +15  
15 
Berserk: When Mind Link Broken ; Circumstances: Uncommon, +5  
10 
Distinctive Features: Anthropomorph ; Concealability: Concealable, 10  
Distinctive Features: Identical Twin ; Concealability: Easily, 5  
20 
Hunted: purists ; Capabilities: More Powerful, 15 ; Non-combat Influence: Extensive, +5  
20 
Inquisitive  
15 
Overconfidence  
15 
Prankster  
10 
Reputation: Fox and Mink's kid  
Rivalry: elder 3 siblings ; Situation: Professional, 5  
10 
Rivalry: Twin ; Situation: Professional, 5 ; Rival: PC, +5  
25 
Skills Bonus  
Experience
29
Disad Total:
175
Exp Spent +
29
Cost =
304

Bast (Constance)

Pts Skill /
Talent / Perk / Power
END/
Roll
15 
Elemental Control (15-pt reserve) (15)
20 
Amulet from Ryui ; OIF: -½ (30)
(30) 
10" Teleportation (Long Range 10") ; Long Range: 10" ; Long Range (miles): 0.012 ; Armor Piercing: 1, +½ (30)  2
b-25 
Shrinking-4 (DCV +8, Height 10.3125 cm/4") ; Mass: 0.01343 kg/0.029 lbs ; Knockback Increase: 12 ; Active Points: 40 ; PER Bonus: -8 (40)  4
c-30 
Armor (15 PD/15 ED) (45)
Mind Link: with Ermine ; Minds: One Specific Mind, +5 ; Link with: Those with Mind Link, -1 (5)
Enhanced Perception (Hearing, +3 to PER) (6)
Enhanced Perception (all) (+2 to PER) (6)
Mental Defense (8 pts) ; Add to Total (5)
Lockpicking  15-
Breakfall  15-
Acrobatics  14-
Climbing  14-
Combat Driving  14-
Concealment  14-
Contortionist  14-
Paramedic  14-
Security Systems  14-
Stealth  14-
Double-Jointed
Contact: Mom ; Usefulness: Very, +1  8-
BOOST Training
(1) 
KS: Law  8-
(1) 
KS: SDI  8-
(1) 
SC: Chemistry  8-
(1) 
Demolitions  8-
21 
Ninjitsu
(4) 
Strike (OCV +0, DCV +2, 7½d6)
(8) 
+2 DC for Martial Attacks
(5) 
Back Kick (OCV +1, DCV +3, 5½d6)
(4) 
Nerve Pinch (OCV -1, DCV +1, 3d6 NND)
(4) 
Escape (OCV +0, DCV +0, STR 43)
(9) 
+3 level w/martial manouvers
 
package bonus
 
style bonus
169
: Skills and Powers Cost
135
+ Characteristics Cost
304
= Total Cost
Base OCV: 8 Base DCV: 8 / 16
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +3 martial manouvers
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
"
--
+0
stops attacks, abort
Brace
0
+2
"
+2 vs. RMod
Disarm
"
-2
0
disarm: STR vs. STR
Dodge
"
--
+3
vs. all attacks, abort
Grab
"
-1
-2
grab, do STR
Haymaker
"
0
-5
8½d6 bef. Pushing
Move By
"
-2
-2
4d6+v/5
Move Through
"
-v/5
-3
5½d6+v/3
Set
1
+1
0
Strike
"
+0
+0
STR or weapon type
Other Attacks
"
+0
+0
Covered
"
-2*
+0
target held at gunpoint
Dive for Cover
"
+0
+0
moves character, abort
Pull a Punch
"
-1/3d6
0
full STUN, " BODY
Roll w/Punch
"
-2
-2
" STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
Ê"
hit mult. targets HTH
Strike
"
0
+2
7½d6
Back Kick
"
+1
+3
5½d6
Nerve Pinch
"
-1
+1
3d6 NND
Escape
"
0
0
STR 43
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 23, SPD: 5, ECV: 4
Phases: 3, 5, 8, 10, 12
PD/rPD: 25/15   ED/rED: 25/15   MD: 8
END: ______   STUN: ______   BODY: ______
Lift: 303kg