Miscellaneous Characters
These are generally characters I've played at one time or another. Most of them never got played in Hellenback, but they still go here.
I have these in a few formats. I've updated these to HERO 5th edition using Hero Designer, which is the company-sponsored software. All of my old Creation Workshop files seem to have become corrupted, but some of my players still use the more recent version Metacreator so there may be a few of those files floating about.
Roxy / Iroxia
Roxy,
Roxy's Champions Sheet (rtf) (10/2005)
Roxy's Star Hero Sheet (2/2007)
Roxy's Hero Designer File
Recaps of Empire games
character background snippet
another background snippet
a shapeshifting teleporter, and largely exists to cause trouble.
I first played Roxy in a Champions game, as an alien refugee on earth; she came to Earth after having involuntarily escaped prison, wanting to avoid a fellow escapee. I've been playing Roxy in a bi-weekly Star Hero game. For the Star Hero game, the trouble on a professional basis, of course, primarly aimed away from the crew. She's really rather good at it.
Tammy Millner
I've been playing Tammy
Tammy's Web Page Character Sheet (2/2007)
Tammy's Hero Designer File
Recaps of H-Squared games
secret origin snippet
character background snippet
in a bi-weekly Champions game. As a child, Tammy played a superheroine on television, using her native superpowers to help save money on the special effects budget. As a result, she doesn't even bother trying to have a secret id, and hasn't come up with a code name. She won't use the codename from the tv show because (a) it was kind of cheesy and (b) it's copyrighted to the production company anyway. She produces an energy fluid/field that she can manipulate into whatever shape she likes.
Sparkle (Annie Belle Buckley)
I've been playing Sparkle
Sparkle's Web Page Character Sheet (2/2007)
Sparkle's Hero Designer File
Recaps of Meridian games
in a bi-weekly Champions game. She's a light manipulator, with the ability to create illusions and shoot laser beams. In addition to the team stuff, she moonlights as a stripper, because she's spying on the strip joint for the mob. Yeah, I know, it's cheesy, but it's a total Iron Age game. She fits in.
Delusion (Lucy Llewelyn)
I played Delusion
Delusion's Web Page Character Sheet (2/2007)
Delusion's Hero Designer File
Recaps of Rapid Response games
character background
in a bi-weekly Champions game. It took her name and basic concept from the convention module "Bad Vibes", although I dispensed with the invisible friend. Delusion is a mentalist. When she was a girl, her parents were killed in a car accident, and she was mentally linked with them as they died. She was never quite right about that, and spent the rest of her childhood in a mental institution. Unfortunately for her, as a receptive telepath, that only made her mental state worse. Eventually she was able to become stable enough to be released and take up a heroic career.
Granny Grims (Montana Grims)
I played Grandmother
Granny's Web Page Character Sheet (10/2005)
Granny's Hero Designer File
Recaps of post-apocalypse games
character background
in a post-apocalyptic game. The game was set 50-years after a failed alien invasion nonetheless devastated the planet. Our intrepid heroes were on a quest to find a device to save their settlement. Granny was a nature spirit/minor goddess/genius loci of a mountain in the Appalacians in West Virginia. A nuclear blast during the attack savaged her mountain and she fled into a human shell. 50 years later, she had become a grandmother, and had helped raise most of the rest of the PCs. At the end of the game, to save everyone, she let go of her mortal form and returned her spirit to the mountain.
Shinobi (Charlie)
I can't find Shinobi's sketch of Shinobi character file, but I have a nice pencil sketch of her by Dave Cooper. Shinobi was from another bi-weekly Champions game. Shinobi the granddaughter of a Chinese temple priestess and a voodooienne, and she picked up magic talent from both sides of the family. She took on a heroic identity in order to do good in the world, and to help combat the negative public image of magic-users.
June (090633303c)
I played June
June's Web Page Character Sheet (5/2004)
June's Hero Designer File
Recaps of Star Hero games
June's backstory
short story background
short story background
short story background
short story background
short story background
in a Star Hero game, very loosely based on Firefly. June was an artificially created human, ordered to specifications. Before she could be delivered, the rest of her fellow creations revolted and burned down the factory. Legally, on most worlds, June is property rather than a person, so she did not let the others know her origin until absolutely necessary. She was a brilliant engineer and spent most of her time keeping the ship running. She was generally morose and tended to take the position that there was no point in trying to improve things, as that would only invite someone to take everything from her.
Dragonfly (Stephanie)
I played Dragonfly
Dragonfly's Web Page Character Sheet (10/2005)
Dragonfly's Hero Designer File
Recaps of Emergent Justice games
in a local bi-weekly game we titled "Emergent Justice". She was originally done with a stipped down version of the "Bug Lady" character from the University campaign. We modified her backstopry somewhat, but it's still similar to the origin laid our in the first epsiode/module, Welcome, Freshmen.
Normally, Stephanie is a reasonably attractive California-style blonde, in her 20's. In heroic form, she is covered in purple-green iridescent chitin, with a buglike faceplate and dragonfly wings. She's frequently wearing a labcoat with slits for the wings, since the chitin doesn't have pockets.
As I spent xp and she became more powerful, we made cracks about "Dark Dragonfly", but I never wrote up the villain version.
Gladiatrix
I originally played/wrote Gladiatrix
Enigma storyboard archives (word)
Gladiatrix's Web Page Character Sheet (4th ed)
on a storyboard that is now defunct. She was a martial artist legacy hero, who'd taken up her mother's code name and costume.
Later on I put together the golden age/pulp version of Gladiatrix for a pulp game that didn't go very far.
Bast
Bast (Connie)
Bast (4th ed sheet)
is a sixteen year old anthropomorphic mink with an identical twin sister (played by another player). We were very cute.
Ermine
Ermine (4th ed sheet)
was the twin sister, Jackie.
Fox
Fox (4th ed sheet)
(Brian) was Bast and Ermine's Dad. Poor guy. How he managed to avoid a nervous breakdown, I'll never know.
Mink
Mink (4th ed sheet)
Mink (Sylvia) was Bast and Ermine's Mom. Everybody was scared of her. We had her on speed dial.
At the climax of the last adventure, Bast merged with the mystical armor of another PC, Black Samurai, becoming Black Bast. Just for she sheer crackedness of it, I'm planning to do a write-up.
Bolt
Bolt (Heather Duschene) is an energy projector I played in an ongoing campaign.
At one point, I thought I might play a future version of Bolt, so I wrote her up as she might be after retiring from the superhero business, just as Professor Duschene.
Redfire
Redfire is an old PC of mine from a campaign I was in in college. There are some notes at the end of the character sheet.
Character Sheet Icon Key:
HTML
Hero Designer
RTF
PDF
Creation Workshop
