Episodes

These are the episodes (modules) set in Hellenback. The University adventures have been both run as a continuing campaign (see player characters) and adapted for convention play (with student pregens). The City games were designed solely for convention play (with the city heroes). If you think you might be joining me at a convention, use your judgment in reading ahead.

University of Hellenback

  1. The Upsilon Factor
  2. Oh, No! Not... T.H.E.M.!
  3. Chaos 101: Chaos Ensues
  4. The Roomie From Outer Space
  5. A Time for Sven
  6. Chaos 102: Chaos Reigns
  7. Hell and Back
  8. Oh, No, not T.H.E.M., Again!
  9. Chaos 103: Lady Chaos
  10. U.S. vs. T.H.E.M.!
  11. The Custody Battle from Hellenback
  12. The Wedding from Outer Space (formerly Die, Snake Priestess, Die!)
  13. Every Witch Way But Loose
  14. Doesn't T.H.E.M. Ever Go Away?
  15. Iota Iota Iota

City of Hellenback

Six Poor Schlubs On a Bus

In the Six Poor Schlubs... campaign, Hellenback had been fragmented into a number of alternate universes. Pretty much everyone but the PC's 'translated' as they moved across borders and perceived whatever variant they were in at the moment as the way things had always been. The PCs began naming fragments as they passed through. Arguably these are settings rather than 'modules', but they're so specific to the campaign, that I feel they belong here.

  • Techno-Nazi World
  • Sword & Sorcery World
  • Furry World
  • Crunchy Hippie World
  • Wraith World
  • Cyber-Oblivious World
  • Druggie World
  • Atlantis World
  • Jungle World
  • Wolfram & Hart World
  • Amish World
  • Racist Victorian World
  • Late-for-Math World
  • Neo-Roman Empire World

Marginalia